ENGRC 3152

ENGRC 3152

Course information provided by the Courses of Study 2021-2022.

As students develop desktop video games in large teams, they will concurrently be writing documentation to a variety of audiences for a myriad of technical, business, and design needs. Together, students in their teams will write entry-level workflow documents, specifications, planning, marketing, and project management pieces that have the specific task of always moving the team's work forward. The communication tasks are not extras; rather, they are integral to the game dev process. Iterations and deep revising will be part of this process, with inputs from both the CS instructor and the communication instructor.

When Offered Spring.

Prerequisites/Corequisites Corequisite: CS 3152, INFO 3152.

Satisfies Requirement Satisfies the College of Engineering's engineering communication requirement.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session. 

  • 1 Credit Graded

  • 10337 ENGRC 3152   LEC 001

    • TBA
    • Jan 24 - May 10, 2022
    • Nathans-Kelly, T

  • Instruction Mode: In Person
    Corequisite: CS 3152. Students must enroll in both ENGRC 3152 and CS 3152.

Syllabi: none
  •   Regular Academic Session. 

  • 1 Credit Graded

  • 10659 ENGRC 3152   LEC 002

    • TBA
    • Jan 24 - May 10, 2022
    • Nathans-Kelly, T

  • Instruction Mode: In Person
    Corequisite: CS 3152. Students must enroll in both ENGRC 3152 and CS 3152.